Lustful Riders

Welcome to our Family

Not for the weak of heart...

[LRO] Quick News Feed:

Keep your troops and leaders safe! Website is under minor construction....

We are a family of multi Guilds and friends that have grown together and will share what we know to help you grow. We use several social media apps to communicate with members outside of the game.

We use WeGamers, Line and Snapchat.

We are an easy going Guild but still have Guild rules... Breaking the rules will result in being “Kicked” from the guild. 

This is not something we want to do, but we need to look out for the Guilds best interest.




Lusftful Riders Family image
Guild Rules image

Our Guild Rules:


1) 3 days inactive will result in a kick on day 4. Unless R5 has been notified via mail.


2) We do not tile hit, steal monsters or start wars we can not win. This includes provoking attacks, attacking Guilds that are equal or greater in might without an R5 or R4s direct permission. (Does not apply during KVK) 


3) Must participate in Guild events. For Guild Fest, we have a minimum based on ranking and type of account. We have all agreed this to be a fair number so please do your best!


700 Points minimum 

500 Points minimum for all secondary accounts 


4) Discrimination will not be tolerated. And we are NOT a PG13 Guild, so expect some jokes. If you have any issues or if another member is creating an uncomfortable situation, notify an R5 or an R4 immediately.


5) Continuous loss of your leader will result in being kicked. Don’t be a target, keep your leader and troops sheltered! 



6) Attacking an Alliance Guild, Nap Guild, our own Guild members or our Sister Guild [Lbr] wil not be tolerated. You will receive one warning, failure to respond will result in being kicked from the Guild.



7) Global chat is difficult to monitor, however if you are found to be writing on Global chat in a manner that can create unwanted attention you will be warned only once. Global chat allows everyone to view what is being said and should not be used. 


8) Everyone should contribute to the guild bank, this will allow the entire Guild to grow together. Keep your resources low to prevent attacks.

The Guilds bank can be found under the Guild bookmarks.

This allows everyone to keep there resources low and allows everyone to grow by distributing resources to you and other members in need for research, construction and to rebuild after war. Just send extra resources to the Guilds bank before you log off. 








 Complaints or breaking Guild rules...

Don’t hesitate to bring issues within the Guild to an R4 or R5 member.

 R5 members

Chaos envy69

 R4 members

Diplomats and Guild officials

 R3 members

Active members

 R2 members

Exempt and active members

 R1 members

New or members on probation

Darknest or DN rallies are not just for essences... They are used for training and sheltering.


When going up against a Darknest, you’ll want to send a scout to find out the following information:

1) Wall might and traps

2) Troop type, tier and quantity 

3) Essence available 


Knowing what type, how many and what troops are inside will tell you what counter troops you need to send.

DN has Infantry, you’ll counter by sending Cavalry

DN has Ranged , you’ll counter by sending Infantry

DN has Cavalry, you’ll counter by sending Ranged

Siege troop only attack the wall, be careful you don’t send too many siege and not enough troops.


Note: If the DN has only Cavalry troops and you send Ranged and siege troops for the rally, the DN troops will rush the wall and begin hitting your troops immediately. This can be used in your favor or could hurt your rally.


Troops sent to a DN rally will never die! They will be wounded only.

Understanding what to send and what troops to ask for during a Darknest rally.

@LR uses a simple call out procedure:

1) M = Max. Send the max amount of the selected troop type.

2) F = Fill. Either after sending max you will fill with the selected troop type or types.

3) O = None. Do not send any of the selected troop type.


In order troops will be called out from top to bottom. Starting with Infantry, Ranged, Cavalry and Siege.


Example 1) FOMF, For this you would send the following: Fill with Infantry, No Ranged, Max your Cavalry and Fill with Siege.


Example 2) FFFO, For this you would try to send an equal amount of all troops but do not send any Siege.


Example 3) MOOF, For this you would send Max Infantry, No Ranged, No Cavalry and Fill with Siege.


Note:

Infantry is strong against ~ Ranged 

Ranged is strong against ~ Cavalry 

Cavalry is strong against ~ Infantry 

Siege is strong against ~ Wall


If the wall and traps are weak, you do not need to send Siege. 

You only get a limited number of tasks during the entire event based on your tier ranking.

The higher our tier is, the more tasks we can complete.

You can buy an additional task for 1000 gems. This is optional.

Try to only take on quests you feel confident in completing.


Take your time, you have 6 days to score a minimum of:

700 Points minimum for all R5~R4 members.

500 Points minimum for all Main accounts.

300 Points minimum for all Secondary/Alt accounts.


Quests under 100 points will be deleted by an R4 member to keep the quests clean.

During KVK “Kingdom vs Kingdom” you’ll have the opportunity to temporarily migrate to a select rival kingdom to work towards completing your solo. Your score is also contributed to completing our Guild quest.

You will be limited to 4 hours in the rival kingdom before your castle is automatically ported back to your kingdom.

During KVK not only will you have the chance to go to another kingdom but other rival kingdoms will come to ours.Knowing this it is crucial you keep your troops and leader safe. 


The quests available to you are:

Occupy Wonders (Taking over a Fort or the Base in rival kingdom)

Kill Soldiers / Destroy Traps from rival kingdom  (Attacking rival castles, resource tiles and camps)

Hunt Rival Kingdom Monsters (Monster hunting in rival kingdom)

Gather Rival Kingdom Resources (Gather resources in rival kingdom) 


All Rival castles will be red in color and will be identified with a kingdom number before there guild tags.

Any resource tile occupied by a rival kingdom will have a red war banner. 

Make sure you do not attack our own kingdom members during KVK, no matter what they’ve done to you in the past.

Winning KVK will allow our kingdom to get Gem loads levels 1-5.

Loosing KVK will allow our kingdom to get Gem loads levels 1-2.



Note: Bookmark your spot in the hive before you migrate. This way you can find your way home.

Or look in your Guild bookmarks, Guild bank will always be our hive location.


Before you register for guild showdown, follow these tips for the best results.

Do not send any siege troops or siege related hero’s.

Do not send Trickster as your leader either. He does not offer any Boosts.

Use an attack boost before you register.

If you have the opportunity, a level 60 prisoner will give you a boost....


Select your best leader and hero's based on your attacking stats. Then send the maximum allowable troops you can! Only sending a few troops or no hero's will destroy your moral and our Guilds overall stats. 


This event is simple and does not prevent you from using your troops after you’ve registered.

Join and get rewarded.

Gear and jewels are very important in every aspect of the game. When selecting what gear to forge, take a look at the posted pictures to see what you need to forge for the best set up.


Selecting your jewels for you gear is crucial as well. Jewels offer boosts in attacking/defense, gathering, monster hunting and should be placed on the correct gear. 

Example: The (Swift Hunter Jewel) should not be placed on gear used for attacking/defense. The (Swift Hunter Jewel) should only be use on your Monster hunting gear for the best results.


Note:

Before you start anything... swap your gear for what you are about to do...

Example: If your about to start research, switch to your best research gear. After the research has been started you can switch gear without loosing the gear perks.


During Monster Bash, you work with your Guild to gain enough points to summon a monster. You have (3 stages) of monsters total that can be summoned. 

You will earn points for the following activities:


1) Leading a successful darknest rally (Each level of DN has a set limit)


2) Hunting monsters (Each level of monster has a set limit)


3) Donating excess items (4 random items to choose from in a set period of time)


4) Completing Hell events


Once the Guild has enough points a monster can be summoned by an R5 or an R4 member.


The entire Guild receives a summon bonus when the monster is summoned. a kill bonus is given to the Guild when the monster is killed.  There are no rewards for just hitting it.  

However, since the kill goes to whatever Guild delivers the killing blow, you’ll want to summon it within your hive when as many Guild members as possible are online.

Colosseum allows you 5 entries per 24 hours. Quickly move through the ranks to earn free gems. 

When you enter coliseum, keep hitting (Change) until you come across:


Guard.2000  Might 1,938


If you can not find the Guard.2000, try again later... You have 24 hours to find him 5 times.


A counter attack list has been posted to our gallery. It can be useful but not 100% accurate.
One member is selected to either power level to castle level 25 or to unlock T4 troops.

To do this the Guild must work together and do the following:

  • Hunt as many monsters you can daily.
  • Send the following resources daily to the selected member for power leveling:
100K Ore
100k Wood
100k Stone
100k Gold
And 100k Food would be sent to the Guild Bank

  • Click help and make sure to join in all Guild events.

Monster hunting allows the selected member to collect Gems, Resources and Materials. This will also allow the either myself or another selected member with gifting options to collect more Gems daily. As the Gems are collected throughout the day, The Gems are used to send speed ups to the selected member. Shields can also be provided to help protect the amount of resources you will be receiving.

This works really well, providing the Guild works together and we all pitch in.

If you would like to be Power leveled, please let an R5 or an R4 know so we can vote on who is next to power level. 
Titles are given to individual players by the Overlord. There are positive and negative titles which can be assigned.  For your reference, here is a list:

  • Overlord - Army ATK+10%, Army DEF+10%, Army Max HP+10%,
  • Queen - Gold Production Rate+20%
  • General - Army ATK+10%, Army DEF+5%
  • Premier - Resource Production Rate Boost+15%
  • Chief - Training Speed+5%, Army DEF+5%
  • Warden - Army ATK+6%, Army Max HP+6%
  • Priest - Army DEF+15%
  • Quartermaster - Travel Speed+15%, Resource Gathering Speed+10%
  • Engineer - Construction Speed+10%, Army Max HP+3%
  • Scholar - Research Speed+10%
  • Coward - Army DEF-10%, Production of all Resources-20%
  • Scoundrel - Army Max HP-10%, Training Speed-8%
  • Clown - Army ATK-10%, Army Max HP-6%
  • Thrall - Army ATK-5%, Army DEF-10%
  • Traitor - Gold Production Rate-15%, Travel Speed-5%
  • Felon - Travel Speed-15%
  • Slob - Production of all Resources-10%, Training Speed-5%
  • Bum - Construction Speed-10%, Travel Speed-10%
  • Fool - Research Speed-10%, Food Production Rate+5%

Administration skills are:

1-20% boost in construction speed (Sage of Storms, Scarlet Bolt) Both heroes are available in normal stages.

This affects all new buildings in your turf, as well as upgrading them. This will not affect those already in progress.

1-25% boost in research speed (Trickster, Femme Fatale) They are available in Elite and cash purchases only

This affects all new researches in your academy.

% increase in resource production

150-200% boost in trap building speed (Shade)

20% boost in training speed (Watcher) Event only
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